Copyright implications of Augmented Reality for cultural goods – Part 1

Author: Cristiana Sappa (IÉSEG School of Management, Lille-Paris)
Published: 05.12.2022
Image by Tumisu from Pixabay Augmented Reality (AR) is a fast-evolving technology enabling the overlap of digital images with those from the real world. It makes use of several technological developments and in particular computing devices with wireless connectivity that let the user connect to the Internet and other devices in different places. Part 1 of this post outlines the technology, its applications in the cultural heritage sector and the potential copyright implications. Part 2 discusses the relevant copyright exceptions and limitations that interfere with the development of AR experiences.   Technical aspects of augmented reality While creating AR experiences,…